FTTH - THE STATE OF ART TECHNOLOGY
Growing demand for high speed internet is the primary driver for the new access technologies which enable experiencing
true broadband. It leads telecommunication operators to seriously consider the high volume roll-out of optical-fiber
based access networks. They have to renew their access networks that are clearly becoming the bottleneck in terms of
bandwidth. Therefore most telecommunication providers are currently withdrawing their legacy copper network, giving way
to optical fiber networks.
To allow faster connections, the optical fiber gets closer and closer to the subscriber. Fiber to the Home FTTH appears
the most suitable choice for a long term objective: if the clients are wholly served by optical fibers, it will be easier
to increase the bandwidth in the future.
FTTH is future proof solution for providing broadband services such as Video on demand, Online Gaming, HD TV and VoIP.
Fiber to the home (FTTH), also called "fiber to the premises" (FTTP), is the installation and use of optical fiber from
a central point directly to individual buildings such as residences, apartment buildings and businesses to provide
unprecedented high-speed Internet access. FTTH dramatically increases the connection speeds available to computer users
compared with technologies now used in most places. As fiber optic cables are able to carry much more data than copper
cables, especially over long distances, copper telephone networks built in the 20th century are being replaced by fiber.
Fiber-to-the-home connections are the only technology with enough bandwidth to handle projected consumer demands during
the next decade reliably and cost effectively.
Implementing FTTH on a large scale is costly because it requires installation of new cable sets over the last links.
Some countries currently have "fiber to the curb" (FTTC) service, which refers to the installation and use of optical
fiber cable to the curbs near homes or businesses, with a "copper" medium carrying the signals between the curb and the
end users.